First Viewports.

With the bones of the building created on all four levels (Basement, Main, Upper, Roof), we can start thinking of presentation. First, we make Saved Views, to make it easier to switch between the different views of the building. Next we create Viewports, to allow us to present these to the client on a single presentation "board".

Return to the Main Floor plan via the Saved Views popdown.

Return_to_the_Main_Floor_plan_via_the_Saved_Views_popdown.png

We touched upon Saved Views briefly during the Adding doors of various kinds lesson. Let's review that now: go to the Main Floor layer, Top/Plan view, and in the Navigation palette, set Layer Options to Show Others (so we can see the Grid Layer in conjunction with the main floor plan), but turn off all other Design Layers in the list.
This is our Main Floor Plan view.

Return to your Main Floor plan view.

Return_to_your_Main_Floor_plan_view..png

You can used the Saved Views that you created earlier for this purpose, or reinstate it manually, by returning to that Design Layer, setting Layer Options to Show Others[1], but turning off all Design Layers other than Grid, which you want showing [2].

Create Viewport…

media_1288109290715.png.png

To be able to present all your various views – plans, elevations, isometrics, etc. – on a single sheet, we must set up a notional camera view that is constantly aimed at each view.
This is known in VectorWorks as a Viewport. To make one, we simply set up the view that we want to preserve – like this one – then choose View > Create Viewport…

Create a Viewport dialog

Create_a_Viewport_dialog.png

It presents a Create Viewport dialog, which asks you first for the Viewport Name [1]. Call it what it is – in this case, main floor plan – but add something like "vp" (for viewport): the reason being, VectorWorks notes everything you name, and doesn't allow the same name to be used twice in a file, and we want to keep plain "Main Floor Plan" for the drawing label.
In Drawing Title, type whatever you want to appear on the drawing label next to this view in the presentation. I prefer to use all caps, so in this case, it would be MAIN FLOOR PLAN [2].
It then asks to state the Layer on which you want it created. It can be placed on a Design Layer, but for presentation purposes, we should put it in a Sheet Layer, which is a layer used for presentations. Since we don't have a Sheet Layer yet, make one: ask for New Sheet Layer… in that popup menu [3].
In the New Sheet Layer dialog, state the Sheet Number – say, A1.0
NOTE: Sheet Layers in the context of producing large architectural drawings will usually be of the format Ax.y (where "x" and "y" are digits).
In Sheet Title, type something like PROJECT OVERVIEW (because we will be placing various viewports of the project on the same sheet.
NOTE: I prefer to use all-caps for Sheet Layer names, to help distinguish them at a glance from Design Layers – but it's not at all obligatory.
Then OK.

Zoom out and move the viewport.

Zoom_out_and_move_the_viewport..png

The plan becomes enclosed in some yellow selection box, but otherwise nothing much seems to change. Zoom out, however, and you can see that the plan is now an object that you can click and move around on a sheet, and the top of the window reveals that you're no longer in the Main Floor design layer, but on a new, Sheet Layer, called A1.0 (PROJECT OVERVIEW) [1]
Try it for yourself: click on something substantial (say, a wall) within the viewport, and move it to the upper lefthand corner of the sheet [2].

Identify the viewport with some text.

Identify_the_viewport_with_some_text..png

For this purpose, don't just type some text underneath it, but insert text into the Viewport, so that it becomes an integral part of it and goes wherever it goes.
To this this, double-click on the viewport: you get a dialog offering three options: select the first one, which is to go into its Annotations, and OK.

Add a drawing label

Add_a_drawing_label.png

You'll find a ready-made drawing label in the Dims/Notes toolset. Click and drag one into the drawing, below and left of the plan.

Zoom in on the drawing label.

Zoom_in_on_the_drawing_label..png

Note that it uses the name that you gave it in the Drawing Title field when you made the viewport [1].
You can change it at any time, if you wish -- by typing in the Drawing Title field of its Obj Info palette [2].
It also knows what scale the viewport is set at (1:50) – thanks to the label being inserted here, within the viewport, rather than outside it, on the Sheet [3].
By default, it also places the drawing no. in the drawing label bubble (this is the first drawing on the Sheet, so it's #1) [4] , and the Sheet No. below it (A1.0) – but you can opt to show the Drawing no. only by selecting that option in the Number Style field in the Obj Info [5].
When you've finished tweaking the drawing label to your requirements, don't forget to Exit the Viewport Annotation [6], to return to the Sheet level.

Change the viewport's scale.

Change_the_viewport_s_scale..png

One of the biggest advantages of viewports is that one can customize how and what each one is showing by choosing various options in its Obj Info palette.
This viewport is rather larger than it needs to be on this Sheet, so let's change its scale from 1:50 to 1:100 in its Scale field [1]

Note the automatically changed drawing label.

Note_the_automatically_changed_drawing_label..png

Zoom in on the drawing label now, and you'll see that it's changed its scale reading to suit.

Duplicate the viewport to make a new one.

Duplicate_the_viewport_to_make_a_new_one..png

To make a similar viewport showing the upper floor plan, we could repeat the whole process that we did for the main floor, but a much simpler method is to simply duplicate the existing one, and change its "filters" to show us the upper floor instead.
To do this, Opt-drag (Windows: Ctrl-drag) a duplicate of the viewport to the right. Press Shift at the same time to constrain it to the horizontal.

Change the settings of the new viewport to suit.

Change_the_settings_of_the_new_viewport_to_suit..png

Each viewport is entirely independent in terms of what it's showing. If you click on the new viewport's Layers… button in its Obj Info palette [1], you can change which design layers it is showing, by turning off the Main Floor in it (click in the second column next to the Main Floor layer in the list), and turning on the Level 2 instead (first column – with the eye icon) [2]. Then OK. This viewport is now showing the upper floor plan in conjunction with the Grid, instead of the main floor. Change its label text, as well, by typing in the new name in the Drawing Title field in the Obj Info.
NOTE: In previous versions of VectorWorks, you need to go back into the Annotations part of the viewport change the drawing label.

Duplicate both viewports to create two more.

Duplicate_both_viewports_to_create_two_more..png

You can duplicate more than one viewport at once. Select both viewports, and Opt-drag (Windows: Ctrl-drag) duplicates directly below the first two (press Shift to constrain to the vertical).

Create viewport of basement floor plan

Create_viewport_of_basement_floor_plan.png

Using the same method as with the upper floor viewport, change the bottom left viewport to show the Basement layer only, and the bottom right one to show the Roof only. Change their drawing labels to suit.

Viewports can show isometrics, too.

Viewports_can_show_isometrics__too..png

Make a duplicate of one of the viewports – say, the Upper Floor Plan one – to the right, and this time, change its View: instead of Top/Plan, as the previous ones have been, choose Right Isometric. [1]
The viewport changes to show that particular design layer and the grid layer in isometric [2].

Change its Layers setup.

Change_its_Layers_setup..png

Click the Layers… button of the new viewport and turn on all design layers, and turn off the Grid one (no need for that in an isometric view) [1].
All layers of the building should now show – properly stacked in their respective positions.
Then double-click the Viewport, go into its Annotations section, and drag the drawing label closer to the building image [2].
Remember to Exit Viewport Annotation when you're done.

Result on the Sheet

Result_on_the_Sheet.png

Back on the Sheet layer, you should now see the entire building in isometric. It's in wireframe, mode, though, because it was originally a Top/Plan view – so let's change it to something more illustrative, like OpenGL, by choosing that from the Background Rendering popup.
Because such renderings might take a while, it doesn't actually render straight away. Instead, it displays a thick, dashed red line along the border of the viewport. This is a sign that this viewport is "not up to date": to get it to render, one must click its Update button in the Obj Info palette [3].

Result.

Result..png

The isometric is now rendered.

Make an elevation viewport.

Make_an_elevation_viewport._1.png

To make a viewport of the Front elevation, for example, simply duplicate one of the other viewports – preferably one that is already displaying all the design layers, like the isometric, drag it, say, below and left of the isometric [1], and change its View to Front [2].
Change its scale to 1:100, to make it smaller [2].
Then change its Rendering to Hidden Line [4].
Change its Drawing Title to suit [5].
Then duplicate it to the right, changing that one to a side (Right) elevation.

Crop the elevation to show only what's above grade.

Crop_the_elevation_to_show_only_what_s_above_grade..png

To do this, double-click the viewport, and this time select the Crop option [1].
OK the dialog [2], and using a standard rectangle from the Basic Tools palette [3], draw a rectangle to describe the view you want to see – down to the grade level, and no more.
Exit Viewport Crop [5].

Result: cropped elevation.

Result_cropped_elevation..png

Crop other elevation.

Crop_other_elevation..png

You can draw a new rectangle for this purpose, within the Crop section of its Viewport, but to ensure placement in alignment with the crop of the other elevation, go into the first elevation's Viewport's Crop section, Copy its crop rectangle (⌘C ; Windows: Ctrl+C), then Exit its Viewport Crop, double-click the new elevation Viewport, enter its Crop section, and Paste in Place the crop rectangle you just copied. It is pasted precisely over the first elevation (which is greyed out) – and now you Shift-drag it over the new elevation.
Exit the Viewport Crop.

Make viewport crop line invisible.

Make_viewport_crop_line_invisible..png

If you want the benefit of the crop rectangle, but without actually showing the rectangle itself, simply go back into the Crop section of the Viewport, select the crop object, and make its boundary line invisible – e.g., by choosing a 0.0 lineweight, or a "None" kind of line.

Crops need not be only rectangular.

Crops_need_not_be_only_rectangular..png

You can crop the isometric with a polygon, to cut out anything that is below the grade line on it, as well. Any surface-type object, i.e. one with a 2D area, can be used for cropping purposes.

Final Sheet appearance.

Final_Sheet_appearance..png

The sheet, with all seven Viewports, should now look like this.

2 comments:

  1. Hi Jonathan
    This is the very best Vector Works tutorial I have ever read. Your effort to number and display every command and resulting image is great to follow and ANY question as to where a command is located is eliminated.
    Thank you
    Bob Bayer

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    Replies
    1. Kind of you to say so, Bob. I'm glad that it's still helpful, since VW has undergone several versions since then.

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